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Scooby Doo by Elite Systems Ltd

Synopsis:

The Mystery Machine arrives at the ruined castle, and the gang climb out, ready to explore. Suddenly, Velma, Shaggy, Daphne and Fred are seized by large hands and a chorus of voices cry out "Our experiments are almost complete. Nothing can stop us now!". Though frightened, Scooby decides to look for his friends, but soon has the feeling that he is not alone. Ghosts and demons of the strangest kind gather on all sides and appear out of doorways, intent to stop him freeing the rest of the gang.

Screens

Showing the first 6 screens:

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To enlarge an image simply click the thumbnail above, for the complete Scooby Doo gallery click here.

Original Advertising and Promotional Work

Scooby Doo Marketing item 1Scooby Doo Marketing item 2

Click any thumbnail to zoom, click here for the complete marketing gallery.

Original Instructions

Note: Many of these instructions have been OCRed and may not have been proofread, as a result spelling errors, broken English and grammar are likely.

No instructions for this game, if you own them and are able to type up or OCR the originals then please do.

Cheat Mode

hack
Here's a few weird poke hacks for Scooby Doo:

10 OPENOUT "y":MEMORY &16C9
20 |USER,1: LOAD "SCOOB1",&16Ca
30 LOAD "SCOOB2", &68E8
40 POKE &7C29,&C9 ' Remove monks
50 POKE &7860,&C9 ' Can't Fall
60 POKE &7808,&C9 ' Wide Ladders
70 POKE &77B3,&C9 ' Spirit Plane
80 POKE &7B38,&C9 ' Walk through walls
90 POKE &77F6,&C9 ' Scooby Skates
100 CALL &66E8 - submitted by Malc (CPC Zone Staff)

typein
Here's a more useful type-in for the disk only version of Scooby Doo, invulnerability.

10 OPENOUT "x": MEMORY &5DB
20 LOAD "scooby.bin" : POKE &657,&C3
30 POKE &65B,0: POKE &659,5
40 FOR i=&500 TO &50C: READ w$
50 POKE i,VAL("&"+w$): NEXT
60 CALL &5DC
70 DATA AF,32,A1,79,32,A2,79
80 DATA 32,A3,79,C3,E8,66

Poke by Jan-Mirko Maczewski for Amstrad Action. - submitted by

typein
This one will give you infinite lives for the cassette version:

10 OPENOUD "d"
20 MEMORY &5DB
30 CLOSEOUT
40 LOAD "elite",&5DC
50 POKE &646,&C9
60 CALL &5F2
70 POKE &7683,&FF
80 CALL &66E8
90 END

Poke by Nicolo Gavazzeni for Amstrad Action. - submitted by Malc (CPC Zone Staff)

Scooby Doo Videos

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Loading Screen Comparison

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Your Comments and Memories

Note : "Personal Ratings" are not ranked. You can still rate this game using the star rating on the right hand side, you're only allowed to rate a game once.

You can also discuss this game on our forums.

Showing up to the last 5 posts

6/10

David Mehrmann says

"The game is not very original, but can be quite some fun, even if the graphics is not an interactive cartoon, it works quite nice."

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Corrections, Removal and Submissions

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