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Monty on the Run by Gremlin Graphics

Synopsis:

Super fit and desperate for freedom, Monty makes his daring escape from Scudmore Prison. Hounded by the bastions of law and order, our frightened hero finds refuge with the criminal underworld who offer him his chance to breath fresh air and bask in the sunlight once again. Moving from safe house to hideout to underground lair, Monty must select the correct five elements of his freedom kit from the many he's offered and not miss out on the hidden gold that will make him a mole of leisure. At last he's free but can he make the cross-channel ferry on time?

Screens

Showing the first 6 screens:

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Original Advertising and Promotional Work

Monty on the Run Marketing item 1Monty on the Run Marketing item 2

Click any thumbnail to zoom, click here for the complete marketing gallery.

Original Instructions

Note: Many of these instructions have been OCRed and may not have been proofread, as a result spelling errors, broken English and grammar are likely.

No instructions for this game, if you own them and are able to type up or OCR the originals then please do.

Cheat Mode

typein
Type in and run the game using RUN ""

10 GOSUB 20: CALL &BE00
20 DATA 21,80,be,11,e9,02,01,20
30 DATA 00,ed,b0,00,00,00,00,00
40 DATA 21,40,20,11,40,00,01,f7
50 DATA 01,ed,b0,21,40,00,e5,21
60 DATA 89,03,e5,21,f7,01,e5,21
70 DATA 1f,b1,e5,21,bb,02,e5,21
75 DATA 21,e4,b1,11,f7,01,f3,c9
80 MEMORY &2000:LOAD "":CALL &42F3
90 LOAD "!",&2040:POKE &2236,5
100 FOR x=&BE00 TO &BE37:READ a$
110 POKE x,VAL("&"+a$):NEXT
120 RESTORE 240:p=&BE80
130 WHILE b$<>"end":READ b$
140 POKE p,VAL("&"+b$):p=p+1:WEND
150 RETURN
200 ' INFINITE LIVES
240 DATA 3e,00,32,bc,9c
250 ' STOP CRUSHERS
260 DATA 3e,c9,32,e3,9b
270 ' REMOVE COLLISION DETECTION
280 DATA 3e,c9,32,a6,b6
300 DATA c3,e9,B2,end

Poke by Richard Hodges for Amstrad Action.
- submitted by Malc (CPC Zone Staff)

typein
Another poke for this game will give you infinite lives:

10 DATA 21,b9,9c,36,b7,c3
20 DATA e9,82,21,6b,42
30 DATA 36,c3,23,36,07,23
40 DATA 36,03,21,40,00
50 DATA e5,21,89,03,e5,c3
60 DATA 40,42,e5,21,36
70 DATA 02,36,05,e1,f1,f3,c9
80 FOR x=&2e9 TO &310
90 READ a$
100 POKE x,VAL("&"+a$)
110 NEXT
120 MEMORY &2000
130 LOAD "monty on the run"
140 CALL &2f1

Poke by Phil Howard for Amstrad Action. - submitted by Malc (CPC Zone Staff)

multiface
No harm from enemies:

B755 B6
B756 B6

Disable crushers:

9BF2 00

No harm from liquids:

BF62 C9

Disable teleport:

ABA4 00
ABA8 00

Enable teleport:

ABA4 13
ABA8 0F

Move rooms:

8568 XX WHERE XX= ROOM NUMBER

Screen warp:

856F XX
8570 YY

XX,YY = 01 TO 95

X= YOUR HORIZONTAL POSITION
Y= YOUR VERTICAL POSITION - submitted by cpc4eva

Monty on the Run Videos

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Loading Screen Comparison

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Your Comments and Memories

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