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* [https://www.forum64.de/index.php?thread/63639-k%C3%A4sek%C3%A4stchen-ein-neues-gsx-basiertes-spiel-f%C3%BCr-joyce-pcw-und-cpc/ Käsekästchen] | * [https://www.forum64.de/index.php?thread/63639-k%C3%A4sek%C3%A4stchen-ein-neues-gsx-basiertes-spiel-f%C3%BCr-joyce-pcw-und-cpc/ Käsekästchen] | ||
* [http://hampa.ch/pce/pics-cpm80.html CP/M] | * [http://hampa.ch/pce/pics-cpm80.html CP/M] | ||
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+ | * [[L'Abbaye des Morts]] | ||
=== Livingstone === | === Livingstone === |
Latest revision as of 17:57, 21 February 2024
AGD List of games created using The Graphic Adventure Creator
- Analogue joystick analog.acepansion
- BIOS Function Summary lp-1.acepansion
My Literature
Software
- Nevada Pascal, Nevada PILOT, Nevada Fortran
- Space Taxi
- CPC/IP
- Pinball Dreams (Preview)
- Legend of Steel
- Jarlac
- Käsekästchen
- CP/M
Livingstone
"In its day they coded it with a Phillips PMDS for the Amstrad initially, being later ported to Spectrum, MSX 2 (one of the few European MSX titles that is not a direct port from Spectrum), Commodore 64, PC, and even the Atari ST. The Z80 version was made by themselves and the C64 version was outsourced to a specialized freelace programmer. The C64 version probably does not share the original z80 code at all."