Ghostbusters

From CPCWiki - THE Amstrad CPC encyclopedia!
Revision as of 23:19, 12 December 2010 by Border 7 (Talk | contribs) (Plot)

Jump to: navigation, search
Ghostbusters by Activision

Ghostubusters is a game by Activision

Information

Title: Ghostbusters
Company: Activision
Type: Arcade
Year: 1985

Plot

The game is based on the movie - you have to bust ghosts in order to make living! You cruise the streets of NY busting ghosts while keep an eye on what is going on city wide - PK Levels, Ghosts, Keymaster, Gatekeeper, the Marshmallow man and of course Zuul. So, make lots of money, keep upgrading your equipment, don't let the Marshmallow man trash the city and ultimately put an end to Zuul's presence.

Game Play

You start off with a small loan from the bank in order to build a Ghostbuster franchise. You select a car, then various pieces of equipment, and then you are out on the street. As the PK energy level starts building, various building will flash red - this means there is a slimer there wreaking havoc, you can go there and catch this slimer with your trap. You earn money for every slimer you catch. As the game goes on, ghosts drift continously towards Zuul, with the Gatekeeper and Keymaster roaming around as well. Every so often, the Marshmallow Man appears, and if you arent prepared, he will stomp a city building causing a lot of damage. The ghosts get faster and faster and the PK energy level goes up faster as well.

You will need to visit the GHQ every so often to stock up, empty traps and recharch your back packs if you accidentally cross the streams. you win by successfully sneaking 2 Ghostbusters into the building to face Zuul. Unfortunately the Amstrad version doesn't have the Zuul scene at the top of the building.

Screenshots

Cover

Reviews

Links

Download