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8BP

1,333 bytes added, 17:31, 24 July 2016
8BP (8 bits of power) is a library composed of several RSX commands for creating games using BASIC.
8BP (8 bits of power) is a library composed of several RSX commands for creating games using BASIC.

'''description'''
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8BP allows BASIC programmers create platform games, arcade, etc without need of compiling. Games runs on top of BASIC interpreter.
8BP is not a game engine. It do not force programmers to use certain script languajes or game structure. In fact, 8BP is a list of new commands oriented to develop games.

8BP is free and opensource, available at https://github.com/jjaranda13/8BP, including sources , demos, manual and games
There is a blog (in spanish) by 8BP author (Jose Javier Garcia Aranda) at http://8bitsdepoder.blogspot.com.es/

'''main features:'''
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- sprites with clipping, overwrite, ordering and colision detection
- allows music during games based on WYZtracker tool
- layout or "tile map", with colision detection
- only takes 5KB, leaving 27KB for BASIC programs. 8BP reserves 8KB for sprites and 1.5KB for music, but BASIC program have 27KB free
- STARS for sand effects, rain, snow and stars planes
- commands for move N sprites at the same time
- complete sprite editor included (SPEDIT)

8BP is under development, but new versions always are retrocompatible

'''games created'''
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- mutante montoya (platforms /maze)
- anunnaki (space ship arcade)
60
edits