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Isometric 3D

166 bytes added, 17:29, 3 October 2011
/* List of Amstrad "Isometric" and "Oblique" games : */
you can visit CPCpowers to get a list thanks to the "3d iso" keyword.
Here are some limited and notable examples.
==='''Isometric examples :'''===Distinction has to be done with symetric obliques and asymetric obliques.
===Symetric=== ===='''Isometric examples :'''==== (X and Z axis are oblique/diagonal on screen, Y axis is vertical on screen, ratio is 2x1)
*'''Mode1 :'''
**Desqpotik Design
===='''135x135x90 Oblique'''====
==='''Horizontal Oblique examples :'''===(a narrower isometric, rarely seen on Amstrad CPC, ratio of 1x1, only possible in Mode1 untless you use 1x2 Mode0 pixels)
(X Axis is horizontal on the screen, Y axis is vertical on the screen, Z axis is oblique/diagonal on the screen)**Frontiers
*===='''Mode1 Dimetric examples :'''====
**PacMania(an even more flatened isometric, ratio is 4x1)
**Firetrap
*'''Mode0 :'''*Pro Skateboard Simulator
**Ball BreakerZaxx
**Dragon's Lair===various symetric obliques===
**Paperboythose can tend to look messy.
==='''Various Oblique examples **Chicago 90 :'''===the horizontal plane has a 10x6 diagonal oblique, meaning the libnes looks irregular, and and it looks slightly less flattened.
(X and Z axis are both oblique but with different angle = asymetric)
**Crystal Castles (Diamond Plateaus In Space)===Asymetric===
===='''Horizontal Oblique examples :'''====
==='''Dimetric examples :'''===(X Axis is horizontal on the screen, Y axis is vertical on the screen, Z axis is oblique/diagonal on the screen)
(an even more flatened isometric, ratio is 4x1)*'''Mode1 :'''
**FiretrapPacMania
**Pro Skateboard Simulator
**Zaxx'''Mode0 :'''
===various symetric obliques===**Ball Breaker
**Chicago 90 : the horizontal plane has a 10x6 diagonal oblique, meaning the libnes looks irregular, and and it looks slightly less flattened.Dragon's Lair
==='''135x135x90 Oblique'''===**Paperboy
(a narrower isometric, rarely seen on Amstrad CPC, ratio of 1x1, only possible in Mode1 untless you use 1x2 Mode0 pixels)===='''Various Oblique examples :'''====
(X and Z axis are both oblique but with different angle = asymetric...) **FrontiersCrystal Castles (Diamond Plateaus In Space)
==Pixel Art==
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