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Direct Disk to Cartridge Port

367 bytes added, 08:58, 16 May 2011
Undo revision 68111 by [[Special:Contributions/Arnoldemu|Arnoldemu]] ([[User talk:Arnoldemu|talk]])
== Disk Vs Cartridge ==
Sometimes such games had some features removed because the most common size of [[Cartridge|cartridge]] used was only 128KB only cartridge which had less capacity compared to a 3" disk (178K with standard DATA format with later - the usable storage size. Later disc games used had around 210K 210KB of usable storage on each disc, compared . Compare this to 128KB used for most cartridge games) and in addition there was no way to store game state (i.e. the cartridge contained an EPROM and the ACID protection chip only, no EEPROM or RAM). It is worth noting that 256KB and 512KB (max capacity) can be used with cartridges but most used 128KB ROMs.
== Consequences ==
== Examples of Direct Disk to Cartridge Ports ==
 
These games are identical in look to the CPC versions with no use of Plus features:
*[[Batman (Cartridge)]]
These could have benefited from using the Plus 4096 colour palette as a minimum.
 
Please visit their respective pages to read more about these games.
== Examples of Almost Direct Disk to Cartridge Ports ==
Some other cartridge games looked almost the same as similar to the CPC version, but did use have some Plus featuresenhancements. Some examples:
*[[Crazy Cars 2 (Cartridge)]]
*[[Fire and Forget 2 (Cartridge)]]
*[[Klax (Cartridge)]] *[[Tintin On the Moon Operation Thunderbolt (Cartridge)]]
*[[Operation Thunderbolt Crazy Cars 2 (Cartridge)]] This was better than the direct ports.
*[[Wild Streets (Cartridge)]]  This was still better than the direct ports, because it could give a Please visit their respective pages to read more "16bit version look". == Examples of about these games developed using lots of Plus features == *[[Pang (Cartridge)]]*[[Navy Seals (Cartridge)]]*[[Plotting (Cartridge)]].
== Price comparison ==
== The present and future ==
It is nowadays a common feature easy to modify existing CPC games into make a "Almost Direct Disk to Cartridge Port", just by modifying using the colours [[No$cart]] utility by [[Nocash]].  A number of unofficial cartridge games have been made this way and some have been even been sold in game to use nice packaging and sold on Ebay (Iznogoud, Saboteur). It is nowadays a better choice common feature to modify existing CPC games to take advantage of colours from some plus features, mostly the [[Plus]]'s bigger palette, but often these remain on disk.With [[No$cart]] these could be converted to cartridge and made into "Almost Direct Disk to Cartridge Port".
As most Most cartridges were the original games released from the GX4000 era, it was so these ideas were mostly applied to games. Now that the operation of the ACID protection chip is known, and the development of various homebrew cartridge hardware solutions may lead To apply this to Direct Disk utilities you would need to Cartridge Port applied have drivers to any kind of software access disc/tape for storage, or new include the OS/firmware in your cartridge games that make fuller use of Plus features.
Now that the operation of the ACID protection chip is known, and the development of various home brew cartridge hardware solutions may lead to Direct Disk to Cartridge Port applied to any kind of software or new cartridge games that make fuller use of Plus features.
[[Category:Games]] [[Category:Cartridges| ]] [[Category:CPC Plus]] [[Category:CPC History]]
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