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8BP

16 bytes added, 22:17, 26 July 2020
* animation sequences, and macro-sequences. Any sprite can change automatically its animation sequence depending on its parameters Vy,Vx
* multi-directional scroll (based in command MAP2SP)
* allows in-game music based on WYZtracker 2.0.1.0 tool (command MUSIC) and allows simultaneous MUSIC with FX channel and SOUND commands
* layout ( which is a kind of "tile map"), for maze style games (like Pacman) with collision detection.
* only takes 8 KB, leaving 24 KB for BASIC programs. 8BP reserves 8KB for sprites and 1.4KB for music, but your BASIC program can have up to 24 KB length
* Compatible with C thanks to a wrapper (8BP.h), and provides a miniBASIC (minibasic.h a set of 18 commands similar to BASIC) to simplify your programming in C
8BP is always under development, but new versions always are backward compatible. The current version is V40V41
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