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8BP

52 bytes added, 14:33, 13 November 2019
* animation sequences, and macro-sequences. Any sprite can change automatically its animation sequence depending on its parameters Vy,Vx
* multi-directional scroll (based in command MAP2SP)
* allows in-game music based on WYZtracker 2.0.1.0 tool (commands command MUSIC and MUSICOFF)
* layout ( which is a kind of "tile map"), with collision detection.
* only takes 8 KB, leaving 24 KB for BASIC programs. 8BP reserves 8KB for sprites and 1.4KB for music, but your BASIC program can have up to 24 KB length
* Pseudo 3D capability for "pole position" style games (racing games, tanks, etc)
8BP is always under development, but new versions always are backward compatible. The current version is V37V38
'''forum thread'''
* Frogger Eterno ( a classic "frogger" version in 8BP)
* Eridu: the space port (inspired in the classic "scramble")
* Happy Monty: a tribute (or second part) of classic Mutant monty
[[Category:Programming]] [[Category:BASIC]] [[Category:Software]] [[Category:Programming software]]
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