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Amstrad computing: Difference between revisions

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[[Image:Amstrad computing frontpage.jpg|right|thumb|250px|Frontpage]]
[[Image:Amstrad computing frontpage.jpg|right|thumb|250px|Frontpage]]


A introduction to the Amstrad CPC464
A introduction to the Amstrad CPC464


Author: Ian Sinclair
1984


208 pages
== Information ==
{|{{Prettytable|width: 700px; font-size: 2em;}}


ISBN: '''0 00 383120 5'''
|Title:|| '''Amstrad Computing'''
|-
|Authors:|| Ian Sinclair
|-
|Publisher:|| [[Granada Publishing]]
|-
|Publisher:|| [[Collins]]
|-
|Year:|| 1984
|-
|Pages:|| 208
|-
|ISBN:|| '''0-246-12665-5''' ( on Granada Publishing )
|-
|ISBN:|| '''0-00-383120-5''' ( on Collins )
|-
|}


== Contents ==
== Contents ==


<pre>
<pre>
Preface
Preface
1. Setting up the CPC464
 
2. Putting It All On The Screen
01. Setting up the CPC464.
3. A Few Variations
02. Putting It All On The Screen.
4. Repeating Yourself
03. A Few Variations.
5. String and Other Things
04. Repeating Yourself.
6. Menus, Subroutines and Programs
05. String and Other Things.
7. Cassette Data Filing
06. Menus, Subroutines and Programs.
8. Windows and Other Effects
07. Cassette Data Filing.
9. Starting Graphics
08. Windows and Other Effects.
10. Guide to Greater Graphics
09. Starting Graphics.
11. Sounding Out the CPC464
10. Guide to Greater Graphics.
Appendix A: Editing
11. Sounding Out the CPC464.
Appendix B: Printing
 
Appendix C: KEY Antics
Appendix A: Editing.
Appendix D: Error Trapping
Appendix B: Printing.
Appendix C: KEY Antics.
Appendix D: Error Trapping.
 
Index
Index
</pre>
</pre>


[[Category:Books]]
[[Category:Books]] [[Category:Book cover]]

Latest revision as of 23:06, 17 December 2010

Frontpage


A introduction to the Amstrad CPC464


Information

Title: Amstrad Computing
Authors: Ian Sinclair
Publisher: Granada Publishing
Publisher: Collins
Year: 1984
Pages: 208
ISBN: 0-246-12665-5 ( on Granada Publishing )
ISBN: 0-00-383120-5 ( on Collins )

Contents


Preface

01. Setting up the CPC464.
02. Putting It All On The Screen.
03. A Few Variations.
04. Repeating Yourself.
05. String and Other Things.
06. Menus, Subroutines and Programs.
07. Cassette Data Filing.
08. Windows and Other Effects.
09. Starting Graphics.
10. Guide to Greater Graphics.
11. Sounding Out the CPC464.

Appendix A: Editing.
Appendix B: Printing.
Appendix C: KEY Antics.
Appendix D: Error Trapping.

Index