Difference between revisions of "Programming:An example to define a RSX"

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defb "COMMAND","1"+&80    ;the last letter of each RSX name must have bit 7 set to 1.
 
defb "COMMAND","1"+&80    ;the last letter of each RSX name must have bit 7 set to 1.
 
defb "COMMAND","2"+&80    ;This is used by the Kernel to identify the end of the name.
 
defb "COMMAND","2"+&80    ;This is used by the Kernel to identify the end of the name.
defb "COMMAND","3"+&80     
+
defb "COMMAND","3"+&80    ;commands in ALWAYS in UPPER case, otherwise you'll get errors
  
 
defb 0                    ;end of name table marker
 
defb 0                    ;end of name table marker
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ret
 
ret
 
</pre>
 
</pre>
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 +
[[Category:Programming]]

Latest revision as of 18:29, 20 April 2024

;; This program provides the framework for the installation of a Resident System
;; Extension (an RSX).
;; 
;; An RSX is a command which is accessed from basic by prexifing the command
;; with the '|' symbol.
;;
;; e.g. An RSX could provide a "MEMEDIT" command, which allows the user
;; to edit the RAM contents. It would be accessed from BASIC by typing:
;;
;; |MEMEDIT
;;
;; This program shows how an RSX is set up. You are free to use this 
;; example code to create your own RSX's.
;;
;; Kevin Thacker 1993

.kl_log_ext equ &bcd1

;; this can be any address in the range &0040-&a7ff.
org &8000

;;-------------------------------------------------------------------------------
;; install RSX

ld hl,work_space		;;address of a 4 byte workspace useable by Kernel
ld bc,jump_table		;;address of command name table and routine handlers
jp kl_log_ext		;;Install RSX's

.work_space                ;Space for kernel to use
defs 4

;;-------------------------------------------------------------------------------
;; RSX definition

.jump_table
defw name_table            ;address pointing to RSX commands 

                           ;list of jump commands associated with each command
                           
                           ;The name (in the name_table) and jump instruction
                           ;(in the jump_table), must be in the same
                           ;order.

                           ;i.e. the first name in the name_table refers to the
                           ;first jump in the jump_table, and vice versa.

jp RSX_1_routine           ;routine for COMMAND1 RSX
jp RSX_2_routine           ;routine for COMMAND2 RSX
jp RSX_3_routine           ;routine for COMMAND3 RSX

;; the table of RSX function names
;; the names must be in capitals.

.name_table
defb "COMMAND","1"+&80     ;the last letter of each RSX name must have bit 7 set to 1.
defb "COMMAND","2"+&80     ;This is used by the Kernel to identify the end of the name.
defb "COMMAND","3"+&80     ;commands in ALWAYS in UPPER case, otherwise you'll get errors

defb 0                     ;end of name table marker

; Code for the example RSXs

.RSX_1_routine
ret

.RSX_2_routine
ret

.RSX_3_routine
ret