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avatar_XeNoMoRPH

Pulzar

Started by XeNoMoRPH, 09:01, 04 June 24

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XeNoMoRPH

QuoteThis is a video game for ZX-spectrum 48K.
It has also been ported to Amstrad CPC.
Evade solar storms to escape galactic police.
Source: https://github.com/snauts/pulzar
Play Online: https://piepe.lv/pulzar/

https://snauts.itch.io/pulzar

your amstrad news source in spanish language : https://auamstrad.es

Gryzor

The rays (?) effect is really nice, pity the rest of the gfx is do simple, not even with some dithering...

abalore

Interesting concept. There is a whole world of possibilities in the one key games

HAL6128

Interesting way to make a game out of such effects. Very nice. Great done!
...proudly supported Schnapps Demo, Pentomino and NQ-Music-Disc with GFX

Ace

#4
Nice idea! A reimplementation in mode 0 with CRTC overscan and catchy beat music that manipulates the waves or goes in sync with them, would be awesome!

norecess464

Nice little game, yep!

My only complain after looking quickly at the video: I would suggest making the ship invincible (with blinking) for 2-3 seconds when respawning.
My personal website: https://norecess.cpcscene.net
My current project is Sonic GX, a remake of Sonic the Hedgehog for the awesome Amstrad GX-4000 game console!

dodogildo

Good idea.
A nice bg tune would also be cool.
M'enfin!

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