Talk:Programming:Hardware scrolling 2

From CPCWiki - THE Amstrad CPC encyclopedia!
Revision as of 11:36, 4 March 2009 by AugustoRuiz (Talk | contribs) (New page:  It would be great if this explanation (or Hardware Scrolling part 1) came with a possible sample on how to create some sprite routines that handle the scanline discontinuity. I've be...)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

 It would be great if this explanation (or Hardware Scrolling part 1) came with a possible sample on how to create some sprite routines that handle the scanline discontinuity. I've been trying to achieve that, but cuoldn't make it...