Changes

Striker in the Crypts of Trogan

226 bytes added, 17:03, 20 October 2014
/* Implementation details and use of Plus hardware */
* Mode 1 is used throughout
* Multiple plus raster interrupts are used to make the shading in the sky
* CRTC hardware scrolling is used. (standard CPC hardware scroll). * Screen is reduced in height to hide the panel when the screen is scrolled. Probably to avoid painting the panel.
* Plus sprites are not used
* Plus screen split is not used
* Plus DMA is not used
* After loading the game performs a checksum of it's code and data. If the checksum fails then an error message is reported.
 
==Cartridge==
 
An unofficial cartridge version of the game exists. It is useable on 464+, 6128+ and GX4000.
== Download ==
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