Changes

Software Supporting PlayCity

593 bytes added, 12 January
It's interesting to explain in a few sentences which features of the board the software is using and if you need to press any key or select a menu option to enable these special features. Of course, if the graphical side is improved, then don't be shy and add a few screenshots for catching the eye of future users of your software.
As of August 2023, the software developed for the PlayCity has only used the audio capacity of the expansion. That makes the software list of the PlayCity also compatible with the [[Play2CPC]] expansion, as that expansion is fully compatible with the audio part of the PlayCity.
==Emulators==
===JavaCPC===
[[JavaCPC]] emulates sound part.
 
===Caprice Forever===
Emulates PlayCity audio channels.
 
===CPCEC===
Preliminary PlayCity support, limited to the two extra PSG and the NMI trigger.
 
===SugarBox===
Support added for the PlayCity.
 
===ACE===
[[ACE]] emulates the PlayCity expansion card, providing dual YMZ294 PSG and Z84C30 CTC to the Amstrad CPC.
Includes support for vectorized interrupts, non maskable interrupt and CRTC cursor signal support.
 
===MAME===
[[MAME]] emulates the 2xYMZs and the CTC lets you set YMZs clock, NMIs and Cursor Interrupts. In this moment only lacks of the support of daisy chain setup to acknowledge IRQs for using the normal timer/counter interrupts.
==Games==
===Cyber Chicken (aka Cyber Huhn)===[[Cyber Chicken|Cyber Chicken (aka Cyber Huhn)]] is using If Effects and Song are selected during the game the Effects will be redirected to the 2 YMZ chipsof the PlayCity.
{{#ev:youtube|0O7ejXpf1zM|300}}
===Alcon 2020===
[https://abalore.com/alcon2020.html Alcon 2020] optionally uses The PlayCity extension is not required but recommended to hear the YMZ chips.full 6 in-game audio channels
===Open Tower Defense===
[https://cpcrulez.fr/GamesTest/open_tower_defense.htm Open Tower Defense] 3 channels music for regular CPC and 6 channels music for Playcity PlayCity owners.
==Demos==
===Bad Arnold===
[https://demozoo.org/productions/177367/ Bad Arnold] needs a PlayCity card for the CPC, because it uses 6 channel sound.Also needs 1MB external RAM
===The Demo-Scene International Anthem===
[https://www.cpc-power.com/index.php?page=detail&num=19039 the Demoscene International Anthem] 9-channel slightly faster AY version
==Music Players==
===ReSeT #10===
ReSeT #10 ([[File:Playcity_examples.zip|ReSeT #10]]) is a music disk with a few PT3 Turbo Sound songs.
==Music Players==
===SymAmp===
[[SymAmp]] for [[SymbOS]] (using the YMZ chips for playing 6 channel PT3 Turbosound modules){{#ev:youtube|B8-MoO1VJx4|300}}
===Shining's PT3 player===
[http://www.cpcwiki.eu/forum/programming/playcity-6-channel-sound-(and-3-channel-music-and-3-channel-sfx)/msg92545/#msg92545Little Playcity Pt3 Player For Sdcc] ===PT3 Module Player v0.1 For Playcity===[https://www.cpc-power.com/index.php?page=detail&num=13290 PT3 Module Player by Hermol] ==Tools=====Arkos Tracker 2===[[Arkos Tracker]] music creation suite supports the PlayCity hardware ===CTC Test===[https://www.cpc-power.com/index.php?page=detail&num=14331 Playcity - CTC Test] The CTC chip of the PlayCity is linked to the CPU to allow it to manage vectorized interrupt (IM2) and handling triggered events. ==Links==[https://www.cpc-power.com/index.php?page=database&lemot=PlayCity PlayCity software list on CPC-power website]
[[Category:Games]]
[[Category:Music and sound]]
[[Category:Software]]
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