Difference between revisions of "Software Supporting PlayCity"

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It's interesting to explain in a few sentences which features of the board the software is using and if you need to press any key or select a menu option to enable these special features. Of course, if the graphical side is improved, then don't be shy and add a few screenshots for catching the eye of future users of your software.
 
It's interesting to explain in a few sentences which features of the board the software is using and if you need to press any key or select a menu option to enable these special features. Of course, if the graphical side is improved, then don't be shy and add a few screenshots for catching the eye of future users of your software.
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As of August 2023, the software developed for the PlayCity has only used the audio capacity of the expansion. That makes the software list of the PlayCity also compatible with the [[Play2CPC]] expansion, as that expansion is fully compatible with the audio part of the PlayCity.
 
==Emulators==
 
==Emulators==
 
===JavaCPC===
 
===JavaCPC===

Revision as of 16:27, 21 August 2023

Introduction

All the software that supports the PlayCity expansion board is listed in this page for giving it better visibility.

It's interesting to explain in a few sentences which features of the board the software is using and if you need to press any key or select a menu option to enable these special features. Of course, if the graphical side is improved, then don't be shy and add a few screenshots for catching the eye of future users of your software.

As of August 2023, the software developed for the PlayCity has only used the audio capacity of the expansion. That makes the software list of the PlayCity also compatible with the Play2CPC expansion, as that expansion is fully compatible with the audio part of the PlayCity.

Emulators

JavaCPC

JavaCPC emulates sound part.

Caprice Forever

Emulates PlayCity audio channels.

CPCEC

Preliminary PlayCity support, limited to the two extra PSG and the NMI trigger.

ACE

ACE emulates the PlayCity expansion card, providing dual YMZ294 PSG and Z84C30 CTC to the Amstrad CPC. Includes support for vectorized interrupts, non maskable interrupt and CRTC cursor signal support.

MAME

MAME emulates the 2xYMZs and the CTC lets you set YMZs clock, NMIs and Cursor Interrupts. In this moment only lacks of the support of daisy chain setup to acknowledge IRQs for using the normal timer/counter interrupts.

Operating Systems

Firmware

There is software using the native CPC OS supporting the PlayCity (see below)

FutureOS

Space Chicken for FutureOS supports the PlayCity, that's an enhanced version of CyberChicken. FutureOS itself provides support for playing music and NMI handling. The configuration bytes tell if an PlayCity is connected.

SymbOS

Software for SymbOS exists which supports PlayCity (see below)

Games

Cyber Chicken

Cyber Chicken is using the YMZ chips. {{#ev:youtube|0O7ejXpf1zM|300}}

Alcon 2020

Alcon 2020 optionally uses the YMZ chips.

Demos

Bad Arnold

Bad Arnold needs a PlayCity card for the CPC, because it uses 6 channel sound.

Music Players

ReSeT #10

ReSeT #10 (File:Playcity examples.zip) is a music disk with a few PT3 Turbo Sound songs.

SymAmp

SymAmp for SymbOS (using the YMZ chips for playing 6 channel PT3 Turbosound modules){{#ev:youtube|B8-MoO1VJx4|300}}

Shining's PT3 player

http://www.cpcwiki.eu/forum/programming/playcity-6-channel-sound-(and-3-channel-music-and-3-channel-sfx)/msg92545/#msg92545