Difference between revisions of "Sixty Programs for the Amstrad CPC 464"

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[[Sixty_Programs_for_the_Amstrad_CPC_464_Grand Prix|Grand Prix]]
 
[[Sixty_Programs_for_the_Amstrad_CPC_464_Grand Prix|Grand Prix]]
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[[Sixty_Programs_for_the_Amstrad_CPC_464_Invaders|Invaders]]
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[[Sixty_Programs_for_the_Amstrad_CPC_464_Fall Guy|Fall Guy]]
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[[Sixty_Programs_for_the_Amstrad_CPC_464_Battleships|Battleships]]
  
 
[[Sixty_Programs_for_the_Amstrad_CPC_464_Back cover|Back cover]]
 
[[Sixty_Programs_for_the_Amstrad_CPC_464_Back cover|Back cover]]

Revision as of 09:17, 13 July 2008

419px Sixty Programs for the Amstrad CPC 464.jpg

Information

Title: Sixty Programs for the Amstrad CPC 464
Authors: Robert Erskine, Humphrey Walwyn, Paul Stanley & Michael Bews
Publisher: Pan Books
Year: 1984
Pages: 304
ISBN: 0-330-28764-8

Contents

Front cover

Preliminaries

Contents

Introduction

Typing tips

Chomper

Championship boxing

Fives

Dambusters

Noughts and Crosses

Grand Prix

Invaders

Fall Guy

Battleships

Back cover

Review

60 PROGRAMS FOR YOUR AMSTRAD CPC 464

A massive software library for the price of a single cassette. Explosive games, dynamic graphics and invaluable utilities. This specially commissioned collection takes BASIC to the limits and beyond.

Four of the country's best-selling software writers have pooled their talents to bury programming clichés and exploit your micro's potential to the full.

Whether you are a games player or a more serious user, here's the book to make your micro work for you.

The front cover illustration is screenc display from the game FIREBIRDS published by Softek International Limited and written by Graeme Devine