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Retro Game Asset Studio

397 bytes added, 02:16, 9 August 2012
= Retro Game Asset Studio =
[[File:RGAS.png]]
 
== Introduction ==
This application allows the creation of various asset types (graphics, sound/music, levels) for retro game platforms (currently Amstrad CPC, ZX Spectrum and Commodore 64). It is a cross development tool in that it will run on a PC and produce output to be consumed by a compiler(such as WinAPE for the PC or MAXAM on the CPC).
It is free and open source. It is also a work in progress so some features may be incomplete and/or buggy.
 
This application is an evolution of the [[AMSprite]] program, which will no longer be developed as all its features have been moved to RGAS.
== Features ==
*Includes a basic level editor
*Includes a basic sound effects / music tracker (CPC only).
*Cross Platform, run under Windows or Mac/Linux via MONO runtime(excludes video import for CPC).*Edit multiple sprites simultaneously in a grid (custom grid columns, any selection combination of sprites).
*Onion skinning in sprite editor of either other sprites or any image file.
*Editor supports standard bitmap editing conventions such as Ctrl+Mouse wheel for zoom etc.
== Downloads ==
Download Windows Installer here:&nbsp; [[Media:RGAS.zip|RGAS.zip]]&nbsp;0.9 (Requires [http://www.microsoft.com/downloadsen-us/download/details.aspx?FamilyIDid=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en 21 .Net Framework 3.5]) <br> == Project == If you have any bugs or feedback, or you'd like to contribute (and know .Net reasonably well), please contact me, lachlankeown @t gmail or [http://www.facebook.com/lachlankeown Facebook].
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