Changes

Programming:CPC Plus Hardware Sprites

133 bytes added, 12:04, 2 February 2014
''' HW Sprite addresses: '''
Each sprites sprite takes 16x16=256 (#100) bytes in ASIC memory
;#4000 - Sprite 0
;#4100 - Sprite 1
'''HW Sprite colours:'''
Each sprite has its own colours (up to 4096), so 2 bytes are required for each colour.
;#6422 - Sprite Color Pen 1
;#6424 - Sprite Color Pen 2
;#607a - Spr 15 Pos Y
'''HW Sprite resolution:''' You can select sprite magnification x1, x2 or x4.
#value 00 => Sprite not visible
#value 01 => Sprite resolution 640 (magnify x1 - mode 2)
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