Difference between revisions of "Plotting (cartridge)"

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[[File:Plotting.png|384px|thumb|right]]
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[[File:Plotting ingame.png|384px|thumb|right]]
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A port of a Taito Arcade game by OCEAN.
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 +
Quite faithfull to the Arcade.
 +
 +
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== Cover ==
 
== Cover ==
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 +
Covers from CPCmania
  
 
<gallery caption="Plotting">
 
<gallery caption="Plotting">
  
Image:Plotting-Back.jpg|Back Cover
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[[Image:Plotting-Back.jpg|Back Cover]]
Image:Plotting-Front.jpg|Front Cover
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[[Image:Plotting-Front.jpg|Front Cover]]
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</gallery>
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== Cartridge ==
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<gallery caption="Plotting">
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Image:Plotting - cara B.jpg|Back Cartridge
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Image:Plotting - cara A.jpg|Front Cartridge
  
 
</gallery>
 
</gallery>
  
 
== Manual ==
 
== Manual ==
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 +
You can download in PDF from CPCmania ( See the links ).
  
 
== Game ==
 
== Game ==
 +
 +
You can download in CPR for use in emulators and BIN from CPCmania ( See the links ).
 +
 +
== Implementation details and use of Plus hardware==
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 +
* CRTC Register 0 is set to 64. Normal value is 63.
 +
* Mode 0 is used for display
 +
* Plus palette is used
 +
* Plus raster interrupt is used
 +
* Plus split screen is not used
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* Plus pixel by pixel hardware scroll is not used
 +
* Plus sprites are used (for the player - X magification is 2, Y magnification is 1)
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* Plus DMA is not used
  
 
== Links ==
 
== Links ==
  
 +
http://www.cpcmania.com/  ( on the games section : GX4000/CPC+ GAMES )
  
[[Category:Games]] [[Category:Cartridges]]
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[[Category:Games]][[Category:Cartridges]][[Category:CPC Plus]][[Category:CPC Plus Games]]

Latest revision as of 04:51, 8 November 2011

Plotting.png
Plotting ingame.png

A port of a Taito Arcade game by OCEAN.

Quite faithfull to the Arcade.


Cover

Covers from CPCmania

Cartridge

Manual

You can download in PDF from CPCmania ( See the links ).

Game

You can download in CPR for use in emulators and BIN from CPCmania ( See the links ).

Implementation details and use of Plus hardware

  • CRTC Register 0 is set to 64. Normal value is 63.
  • Mode 0 is used for display
  • Plus palette is used
  • Plus raster interrupt is used
  • Plus split screen is not used
  • Plus pixel by pixel hardware scroll is not used
  • Plus sprites are used (for the player - X magification is 2, Y magnification is 1)
  • Plus DMA is not used

Links

http://www.cpcmania.com/ ( on the games section : GX4000/CPC+ GAMES )