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Isometric 3D

2 bytes added, 12:05, 5 October 2011
[[Pac-Mania]] for example is not really "isometric" but actually "Oblique".
Yet the term Isometric is the most commonly used, as it suit for most of those pseudo 3D -looking games, so we'll use it as a whole, despite sometimes unproperlyun-properly.
=Inaccuracy with old school Computers=
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