Changes

Dan Dare: Pilot Of The Future

2,711 bytes added, 07:32, 15 July 2010
Easter egg by Sophie added
[[Image:Dan Dare 1 Cover.JPG|thumb|250px|right|Dan Dare game cover]]
 
{|{{Prettytable|width: 700px; font-size: 2em;}}
|Title:|| '''Dan Dare'''
|Type:|| 2D Levels
|-
|Year:||1986
|-
|No of Players:|| 1
100% - ZZap
 
== Game map ==
 
<gallery caption="Game map of Dan Dare">
 
Image:dan dare map.jpg
 
</gallery>
</gallery>
== Easter Egg ==
 
In July, 2010, an Easter Egg was [http://cpcwiki.eu/forum/index.php/topic,1131 posted in the CPCwiki forum] by Sophie. Here's how to get to it:
 
1. First, go to the screen to the right of the guy who tells you "Get more things Dan". Make sure that the moving laser gun on the right isn't in your way - shoot at it when it's high up.
 
[[Image:DD1.png|200px]]
 
 
2. Run to the end of the platform and jump off, so that you fall down near the right hand side of the screen. You'll get the normal message about falling unconscious and being captured by the Treens, but instead of falling down to the cell screen, you'll land on an invisible platform on the right-hand side of the screen.
 
[[Image:DD2.png|200px]]
 
3. On the platform, go right and jump before reaching the end of the screen. The next screen you enter is the start of a series of hidden screens with messages on them. Keep going right to read everything, and make sure that for the first few screens at least, you jump just before hitting the right hand edge, as the platforms on the next screens don't extend all the way to the left hand edge.
 
[[Image:DD3.png|200px]]
[[Image:DD4.png|200px]]
[[Image:DD5.png|200px]]
[[Image:DD6.png|200px]]
[[Image:DD7.png|200px]]
[[Image:DD8.png|200px]]
 
(watch out for the gap between the L and the I on this one, you're stuck if you get in there)
 
[[Image:DD9.png|200px]]
[[Image:DD10.png|200px]]
[[Image:DD11.png|200px]]
[[Image:DD12.png|200px]]
[[Image:DD13.png|200px]]
 
At the end, you have a lift going down, which just takes you to a screen with one platform and no way to continue other than by jumping off:
 
[[Image:DD14.png|200px]]
 
Jumping off will result in falling into a black screen, then going back to the normal 'captured by the Treens' code.
 
By the way, if you fall during any of these screens (well, the ones you *can* fall on, anyway), you'll notice that you fall into a later section of the game, so this could even be used as a kind of cheat. The reason it works is because when Dan falls, he normally falls into an empty room (except for the invisible platform mentioned above), then falls *again* from that room into the prison. To avoid an infinite loop, the code that moves Dan to the empty room is disabled for the second fall; the empty room really is located above the prison. Because you end up averting the second fall, you can then fall from the secret rooms into the rooms below. (This is also why there's a black screen at the end when you fall; there's no game data defined for that screen.)
[[Category:Games]]
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