Difference between revisions of "Combat Lynx"

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'''''Combat Lynx''''' is a helicopter flight sim with an arcade feel by Mike Richardson from [[Durell]]. It is not overly realistic. The helicopter and terrain are shown from the rear, there are also instruments like a compass, altimeter, and temperature monitor for the engine. There are air-to-air and air-to-ground weapons in the game, and one can land at several bases to refuel or get new ammo.
 
'''''Combat Lynx''''' is a helicopter flight sim with an arcade feel by Mike Richardson from [[Durell]]. It is not overly realistic. The helicopter and terrain are shown from the rear, there are also instruments like a compass, altimeter, and temperature monitor for the engine. There are air-to-air and air-to-ground weapons in the game, and one can land at several bases to refuel or get new ammo.
  
Gameplay was usually quite hectic, because the only way not to be hit by incoming missile was to fly at full tilt all the time. Thankfully there is a map, but even with that it was still possible to lose your way in the comparatively huge playing area. When the heli turns the screen flips to another viewing direction, i.e. one always looks either North, South, East, or West.
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Gameplay was usually quite hectic, because pretty much the only way not to get hit by incoming missile was to fly at full tilt all the time. Thankfully there is a map, but even with that it is still possible to lose your way in the comparatively huge playing area. When the heli turns the screen switches to another viewing direction, i.e. one always looks either north, south, east, or west.
  
 
While this does not quite qualify as a flight simulator, this was still am impressive game for the time, especially as it was released during the 464 era. A cool wireframe animation of the helicopter and its equipment at the base were a particular hightlight, as was the lush terrain. Later Amiga games like ''Gunship'' were somewhat similar to Combat Lynx.
 
While this does not quite qualify as a flight simulator, this was still am impressive game for the time, especially as it was released during the 464 era. A cool wireframe animation of the helicopter and its equipment at the base were a particular hightlight, as was the lush terrain. Later Amiga games like ''Gunship'' were somewhat similar to Combat Lynx.

Revision as of 12:34, 8 July 2010

Combat Lynx is a helicopter flight sim with an arcade feel by Mike Richardson from Durell. It is not overly realistic. The helicopter and terrain are shown from the rear, there are also instruments like a compass, altimeter, and temperature monitor for the engine. There are air-to-air and air-to-ground weapons in the game, and one can land at several bases to refuel or get new ammo.

Gameplay was usually quite hectic, because pretty much the only way not to get hit by incoming missile was to fly at full tilt all the time. Thankfully there is a map, but even with that it is still possible to lose your way in the comparatively huge playing area. When the heli turns the screen switches to another viewing direction, i.e. one always looks either north, south, east, or west.

While this does not quite qualify as a flight simulator, this was still am impressive game for the time, especially as it was released during the 464 era. A cool wireframe animation of the helicopter and its equipment at the base were a particular hightlight, as was the lush terrain. Later Amiga games like Gunship were somewhat similar to Combat Lynx.

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