Changes

AMSprite

732 bytes added, 21:46, 21 January 2014
= AMSprite - Amstrad CPC Sprite and Loading Screen Editor =
 
= '''[[Retro_Game_Asset_Studio|AMPSRITE HAS BEEN REPLACED BY RETRO GAME ASSET STUDIO!!]]''' =
 
 
[[Image:AMSpriteScr.jpg|600x500px|AMSprite main editor]]<br>
 
 
== Introduction ==
If you're writing a game for the CPC this cross-development GUI tool will allow you to generate ready-to-use sprites and loading screens for the CPC&nbsp;in assembly language.
 
NOTE this initial release doesn't include any error checking so may crash at inopportune moments - save your work regularly.
This software is free and open source. It is very much work in progress, so if it breaks or is confusing, let me know!
== Features<br> ==
*Edit in Mode 0, 1, or 2. * View sprite animation preview at any frame rate*Edit hardware sprites for CPCPlus, with custom palette
*Export to MAXAM/WinApe ready assembler
*Select palette from authentic Amstrad set of 27
*Export a blank image with indexed amstrad palette for editing in external paint program. Can be reimported.
*Includes a full test program to see your sprites in action on the CPC.<br>
*Includes a basic level editor*Includes a basic sound effects / music tracker. *Cross Platform, run under Windows or Mac/Linux via MONO runtime.
== Downloads ==
Download Windows XP/Vista /Win7 Installer here:&nbsp; [[Media:AMSprite_setup.rar|AMSprite_setup.rar]]&nbsp;1.1 4 (Requires [http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en .Net Framework 2.0]) <br> Should also run under  Download Windows/Linux/Mac&nbsp;[http://mono-project.com/Main_Page MONO] on Linux? &nbsp;Assemblies here&nbsp;:&nbsp;[[Media:AMSprite_mono.rar|AMSprite_mono.rar]] 1.3 (someone able to verify?Requires MONO 2.4 runtime minimum) Download source, standalone .exe is in /bin/debugNOTE&nbsp;I have tested the program under MONO and most features seem to work OK&nbsp;but you may experience bugs... You should have libmono-microsoft-visualbasic8.0-cil installed too.<br / >
The source code is stored in a Subversion repository [http://svn2.xp-dev.com/svn/lachlankeown-AMSprite here], and is publicly available (read only). I recommend [http://tortoisesvn.net/ TortoiseSVN]&nbsp;as a simple Windows based Subversion client. You will need VS2008 Pro or the free Express edition of&nbsp;[http://www.microsoft.com/Express/VB/ Visual Basic .Net 2008]&nbsp;to make changes. If you make any changes, send me a diff and I&nbsp;will integrate.<br>
== Work in Progress ==
I am currently putting finishing the touches on a music tracker +&nbsp;sound effects editor. I have written a native .Net AY&nbsp;emulator so this should also work in Linux under MONO.
== What's New ==
 
===== Version 1.4 31-Dec-09 =====
 
* Included option to output mirrored sprites.
* Outputs hardware sprites in compressed format.
* Supports video import under 64-bit OS.
 
===== Version 1.3 15-Jul-09 =====
 
*Added support for Hardware Sprites (CPC Plus)
 
===== Version 1.2 26-May-09 =====
 
*Functional (just) tracker and SFX tracker.
*Core functionality now fully working under MONO runtime.
===== Version 1.1 30-Apr-09&nbsp; =====
New Zealand
 
[[Category:Applications]][[Category:CrossDev]] [[Category:Graphic]] [[Category:CPC Plus]]
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