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8BP

946 bytes added, 20:51, 22 June 2023
/* Available Games created using 8BP */
8BP (8 bits of power) is a library composed of several [[RSX]] commands for creating games using Amstrad BASIC.and C
'''====Description'''====
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8BP allows BASIC programmers to create platform games, arcade, etc without the need of compiling. Games run on top of BASIC interpreter. Since version v40, 8BP is also compatible with C, and therefore you can compile if you want. 
8BP is not a game engine. It does not force programmers to use certain script languages or game structure. In fact, 8BP is a list of new commands oriented to develop games.
Videos at [https://www.youtube.com/channel/UCThvesOT-jLU_s8a5ZOjBFA youtube 8BP channel]
'''twitter: @8bitsdepoder  ====Main features:'''====
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* 32 sprites with clipping, overwrite, ordering (4 order types) and collision detection (mode 0 and mode 1)
* animation sequences, and macro-sequences. Any sprite can change automatically its animation sequence depending on its parameters Vy,Vx
* multi-directional scroll (based in command MAP2SP)
* allows in-game music based on WYZtracker 2.0.1.0 tool (commands command MUSIC and MUSICOFF)and allows simultaneous MUSIC with FX channel and SOUND commands* layout ( which is a kind of "tile map"), for maze style games (like Pacman) with collision detection.* only takes around 8 KB, leaving 24 up to 25 KB for BASIC programs. 8BP reserves 8KB for sprites and 1.4KB 5KB for music, but your BASIC program can have up to 24 25 KB length
* STARS command for sand effects, rain, snow and stars planes.
* commands for move N sprites at the same time (such as MOVERALL, AUTOALL, ROUTEALL...)
* customizable mini character set for printing in mode 0 (using command PRINTAT)
* Pseudo 3D capability for "pole position" style games (racing games, tanks, etc)
* Compatible with C thanks to a wrapper (8BP.h), and provides a miniBASIC (minibasic.h a set of 18 commands similar to BASIC) to simplify your programming in C
8BP is always under development, but new versions always are backward compatible. The current version is V36V42
'''====forum thread'''====
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http://www.cpcwiki.eu/forum/programming/8bp/
'''====Available Games created using 8BP'''====
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* mutante montoya (platforms /maze)
* anunnaki (space ship arcade, vertical scroll)
* nibiru (space ship arcade, horizontal scroll)
* mini-pong ( a simple version of classic "pong")
* mini-invaders (a simple version of classic "space invaders")
* fresh fruits & vegetables (platforms with horizontal scroll)
* 3D Racing one ( 3D racing game)* Space Phantom ( a "space harrier" style game)* Frogger Eterno ( a classic "[[frogger]]" version in 8BP)* Eridu: the space port (inspired in the a classic "scramble")* Happy Monty: a tribute (or second part) of classic Mutant monty* Blaster Pilot: a spaceships arcade with multidirectional scroll. style "Time pilot" or "asteroids"* Zampa Manzana: an arcade game developed by Riper & music by Xeno* dogfight: an arcade with airplanes and horizontal scroll. created by Ivan Avila* NOMWARS: a "commando" style game (vertical scroll, shoot'em up)* SPACE PANIC: clon of classic "Space Panic" by adolFito & music by xeno* Paco, el hombre: a [[pacman]] style game * Spaceman Kerl: clon of "paracaidista kerl" by adolFito
[[Category:Programming]] [[Category:BASIC]] [[Category:Software]] [[Category:Programming software]]
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