Difference between revisions of "3D-Maze"

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The completion of a 24-year dream of writing a machine code program for the Amstrad.
 
The completion of a 24-year dream of writing a machine code program for the Amstrad.
  
'''3D-Maze''' is a conversion of [[Nigel Sharp]]'s 1985 3D-Maze type-in game ([[Amstrad Computer User]], October 1985).
+
'''3D-Maze''' is a conversion by [[Ervin]] of [[Nigel Sharp]]'s 1985 3D-Maze type-in game ([[Amstrad Computer User]], October 1985).
  
 
3D-Maze was initially written in [[BASIC]] but was rewritten using the [[ccz80]] compiler.
 
3D-Maze was initially written in [[BASIC]] but was rewritten using the [[ccz80]] compiler.

Revision as of 11:22, 14 December 2009

The completion of a 24-year dream of writing a machine code program for the Amstrad.

3D-Maze is a conversion by Ervin of Nigel Sharp's 1985 3D-Maze type-in game (Amstrad Computer User, October 1985).

3D-Maze was initially written in BASIC but was rewritten using the ccz80 compiler.

The aim was to then change as much of the original game to machine code.

Information

Title: 3D-Maze
Company: Nigel Sharp,Ervin
Type: Maze
Year: 1985, 2009

Screen shots

Download

DSK containing the original BASIC game and the new optimized C / ASM version