Difference between revisions of "Spindizzy"

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'''''Spindizzy''''' is a 1986 isometeric action/puzzle game by [[Activision]] in the vein of the earlier Marble Madness. The game is about navigating the 3-D terrain with a gyro-shaped probe called "GERALD", collecting jewels. There are ramps, trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators.
 
'''''Spindizzy''''' is a 1986 isometeric action/puzzle game by [[Activision]] in the vein of the earlier Marble Madness. The game is about navigating the 3-D terrain with a gyro-shaped probe called "GERALD", collecting jewels. There are ramps, trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators.
  
This game was followed up by ''Spindizzy Worlds'' on 16-bit machine like the [[Amiga]].
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This game was followed up by ''Spindizzy Worlds'' on 16-bit machines like the [[Amiga]].
  
 
==Video==
 
==Video==

Revision as of 13:21, 7 July 2010

Spindizzy is a 1986 isometeric action/puzzle game by Activision in the vein of the earlier Marble Madness. The game is about navigating the 3-D terrain with a gyro-shaped probe called "GERALD", collecting jewels. There are ramps, trampolines, and other features that require a skillful buildup of momentum, while switches on the floor control machinery such as elevators.

This game was followed up by Spindizzy Worlds on 16-bit machines like the Amiga.

Video

{{#ev:youtube|HEn6pkE_e8Q|450}}

Links