Difference between revisions of "Striker in the Crypts of Trogan"

From CPCWiki - THE Amstrad CPC encyclopedia!
Jump to: navigation, search
Line 15: Line 15:
 
==Production Team==
 
==Production Team==
 
Code : Jeff CALDER
 
Code : Jeff CALDER
 +
 
Graphics : George CALVERT, Andy WYND
 
Graphics : George CALVERT, Andy WYND
 +
 
Music : Andy WYND
 
Music : Andy WYND
 +
 
Design : JEFF, ANDY, ED, GEORGE, BUSTER, LINDA, SUE
 
Design : JEFF, ANDY, ED, GEORGE, BUSTER, LINDA, SUE
  
Line 26: Line 29:
  
  
[[Category:CPC Plus]][[Category:Games]][[Category:Games 1992]]
+
[[Category:CPC Plus]][[Category:Games]][[Category:Games 1992]][[Category:Platform]]

Revision as of 12:31, 14 October 2009

Striker in the crypts of trogan screenshot.png

Information taken from CPC-Power's CPCGAMES page (ex phénix informatique).

Striker In The Crypts Of Trogan is a platform game released by Codemasters Software in 1992.

It uses the same engine as Switchblade, with some improvements and it supports Extra PLUS features (the 4096 colours palette allows smooth coloured layers in the sky...)

It is also one of the rare Mode 1 games to include raster effects to enhance the actual number of colours used in the game's window.

Most other Mode 1 productions used Raster only to add colours in the HUD.

Yet this use of rasters is not flawless as those rasters do not move with the vertical scrolling.


Production Team

Code : Jeff CALDER

Graphics : George CALVERT, Andy WYND

Music : Andy WYND

Design : JEFF, ANDY, ED, GEORGE, BUSTER, LINDA, SUE


Download

CPC-Power Download link